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There's only one game mode right now which Counter-Strike veterans will feel instantly familiar with. Removing all unnecessary buttons feels like the way to go on mobile right now and it's a feature that would draw in more casual players who're intimidated by shooters. However, it's disappointing to see that there's no option to enable auto-firing. It helps you align shots a little faster without feeling unfair or cheap. There's an aim-assist feature is also godsend. You can rearrange and resize the buttons to find a comfortable set-up but, in general, everything is responsive and intuitive - particularly the weapon wheel which can be a lifesaver in tight situations. There's also an innovative swipe-based wheel at the bottom of the screen which allows you to quickly switch between weapons in the middle of battle. There's a joystick, and buttons for jumping, firing, and looking down a sniper rifle's scope should you choose to use one. Boom! HeadshotĬritical Ops takes its cues from Modern Combat 5 and is entirely controlled by virtual controls.
#Critical ops portable android#
That's the same developer who created Critical Strike Portable, a massive hit on Android and which performed respectably on iOS.Ĭritical Ops is a much slicker and well-polished experience than the original game and that's good, because Critical Force want to use it to push the esports experience onto mobile. If you've played any of the Counter-Strikes then you know exactly what to expect from Critical Ops, a new mobile FPS currently being developed by Critical Force Entertainment.